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Software Pricing

Indie and Hobby
Revenue/Funding under $1M USD*
Studio
Revenue/Funding from $1M to $100M USD*
Enterprise
Revenue/Funding over $100M USD*
Educational
Students & Universities
Rent-to-own Permanent Save up to 20%
Node Locked Licenses Floating Licenses
$24.99 /month
Permanent after 18 consecutive payments, node-locked
Buy Now
Helps fund R&D of current and future products. Includes EmberGen & GeoGen Alpha. Upcoming additions to suite include LiquiGen.

Pay for 18 consecutive months to get a permanent license for all current and future tools!

Convert to annual for a pro-rated price at anytime!
$19.99 /month
Permanent after 18 consecutive payments, node-locked
Buy Now
Create volumetric fluid simulations in real-time.

Bring your scenes to life with unprecedented speed.

Pay for 18 consecutive months to get a permanent license!

Convert to annual for a pro-rated price at anytime!

Alpha
$9.99 /month
Permanent after 18 consecutive payments, node-locked
Buy Now
Real-time Terrain and Planet Generation.

Create high quality terrains for games and film.

Pay for 18 consecutive months to get a permanent license!

Convert to annual for a pro-rated price at anytime!
$9.99 /month
Permanent after 12 consecutive payments, node-locked
Buy Now
Procedural vector field generation.

Pay for 12 consecutive months to get a permanent license!

Convert to annual for a pro-rated price at anytime!
$399.99
Permanent, node-locked
+1 year maintenance
*$189.99/yr maintenance after 1st year
Buy Now
Helps fund R&D of current and future products. Includes EmberGen & GeoGen Alpha. Upcoming additions to suite include LiquiGen.

Updates included for 12 months.

Instantly grants you a permanent license to all current and future tools!
$299.99
Permanent, node-locked
+1 year maintenance
*$149.99/yr maintenance after 1st year
Buy Now
Create volumetric fluid simulations in real-time.

Bring your scenes to life with unprecedented speed.

Updates included for 12 months.

Instantly grants you a permanent license!
Alpha
$149.99
Permanent, node-locked
+1 year maintenance
*$74.99/yr maintenance after 1st year
Buy Now
Real-time Terrain and Planet Generation.

Create high quality terrains for games and film.

Updates included for 12 months.

Instantly grants you a permanent license!
$99.99
Permanent, node-locked
+1 year maintenance
*$69.99/yr maintenance after 1st year
Buy Now
Procedural vector field generation.

Updates included for 12 months.

Instantly grants you a permanent license!



$179.99 /month
Permanent after 12 consecutive payments, Node-locked
Buy Now
Includes EmberGen & VectorayGen along with any other tools we add to the suite in the future such as LiquiGen or GeoGen.

Pay for 12 consecutive months to get a permanent license!
$149.99 /month
Permanent after 12 consecutive payments, Node-locked
Buy Now
Create volumetric fluid simulations in real-time.

Pay for 12 consecutive months to get a permanent license!

Alpha
$149.99 /month
Permanent after 12 consecutive payments, Node-locked
Buy Now
Real-time Terrain and Planet Generation

Create high quality terrains for games and film

Updates included for 12 months.
$69.99 /month
Permanent after 12 consecutive payments, Node-locked
Buy Now
Procedural vector field generation.

Pay for 12 consecutive months to get a permanent license!



$289.99 /month
Permanent after 12 consecutive payments, Floating
Minimum Quantity of 3
Buy Now
Includes EmberGen & VectorayGen along with any other tools we add to the suite in the future such as LiquiGen or GeoGen.

Pay for 12 consecutive months to get a permanent license!
$239.99 /month
Permanent after 12 consecutive payments, Floating
Minimum Quantity of 3
Buy Now
Create volumetric fluid simulations in real-time.

Pay for 12 consecutive months to get a permanent license!


Alpha
$239.99 /month
Permanent after 12 consecutive payments, Floating
Minimum Quantity of 3
Buy Now
Real-time Terrain and Planet Generation

Create high quality terrains for games and film

Updates included for 12 months.
$79.99 /month
Permanent after 12 consecutive payments, Floating
Minimum Quantity of 3
Buy Now
Procedural vector field generation.

Pay for 12 consecutive months to get a permanent license!



$1,699.99
Permanent, Node-locked
+1 year maintenance
*$1,199.99/yr maintenance after 1st year
Buy Now
Includes EmberGen & VectorayGen along with any other tools we add to the suite in the future such as LiquiGen or GeoGen.

Updates included for 12 months.

Instantly grants you a permanent license!
$1,399.99
Permanent, Node-locked
+1 year maintenance
*$999.99/yr maintenance after 1st year
Buy Now
Create volumetric fluid simulations in real-time.

Updates included for 12 months.

Instantly grants you a permanent license!


Alpha
$1,399.99
Permanent, node-locked
+1 year maintenance
*$999.99/yr maintenance after 1st year
Buy Now
Real-time Terrain and Planet Generation

Create high quality terrains for games and film

Updates included for 12 months.
$479.99
Permanent, Node-locked
+1 year maintenance
*$339.99/yr maintenance after 1st year
Buy Now
Procedural vector field generation.

Updates included for 12 months.

Instantly grants you a permanent license!



$2,799.99
Permanent, Floating
+1 year maintenance
Minimum Quantity of 3
*$1,999.99/yr maintenance after 1st year
Buy Now
Includes EmberGen & VectorayGen along with any other tools we add to the suite in the future such as LiquiGen or GeoGen.

Updates included for 12 months.

Instantly grants you a permanent license!
$2,299.99
Permanent, Floating
+1 year maintenance
Minimum Quantity of 3
*$1699.99/yr maintenance after 1st year
Buy Now
Create volumetric fluid simulations in real-time.

Updates included for 12 months.

Instantly grants you a permanent license!


Alpha
$2,299.99
Permanent, node-locked
+1 year maintenance
*$1699.99/yr maintenance after 1st year
Buy Now
Real-time Terrain and Planet Generation

Create high quality terrains for games and film

Updates included for 12 months.
$749.99
Permanent, Floating
+1 year maintenance
Minimum Quantity of 3
*$529.99/yr maintenance after 1st year
Buy Now
Procedural vector field generation.

Updates included for 12 months.

Instantly grants you a permanent license!



LICENSE INQUIRY

ENTERPRISE LICENSES

We provide custom licensing plans for enterprises, with the goal of building closer relationships with your company and your artists.

  • Priority Customer Support
  • Priority in Features Implementation
  • Access to Additional Training

LICENSE INQUIRY

Apply for a $60 Educational Suite license today!

CLICK HERE TO APPLY NOW

EDUCATIONAL LICENSES

Are you a student or faculty member who would like to use our software for non-commercial educational purposes? JangaFX is dedicated to providing our software free to universities and at the low price of $60 to individual students and faculty members. We want to provide the next generation of artists with the latest tools in the industry. We are happy to provide discounted licenses to students and faculty who agree to abide by our licensing requirements.

*Purchasing a permanent license will have automatic maintenance renewal enabled by default at the maintenance prices listed above, however you can opt out during checkout. Users who have previously bought a permanent license will be able to purchase a full year of maintenance at any time after cancellation if they would like to receive new software updates.
 The pricing table above does not include taxes. Final prices will be shown during checkout.
 License tiers apply to revenue, project budgets, and funding depending on which ever is greater.

Subscribe to our news letter!

What Our Users Are Saying

  • "It feels like cheating... I'm not spending hours tweaking settings and waiting for previews to render. It's real-time, right there, as I drag sliders finessing the final look of my effect it's happening in front of me. Then it's a simple one-click and I have a game-ready sprite sheet to use! Very well thought out program, I'm excited for my team to get to use this on our studio's games going forward."

    -- Josh Parker | Lead Visual Effects Artist at Twisted Pixel Games
    "EmberGen is a game changer for real-time VFX artists doing pyro sims for games. The production and iteration of a sim is at least 6x faster for me now. And converting that sim to a texture atlas I can test in-game is instant. I consider this a must-have VFX production tool."

    -- Jeff Kuipers | Visual Effects Director at Alchemy VFX
  • "EmberGen made me feel right at home, since I’m used to procedural workflows. It's very responsive, and great fun to iterate with. It's hard to intentionally make things look bad, has tons of options to tweak and export the simulations, and a solid renderer so you know what you see is what you get. I will not be surprised if EmberGen becomes the go-to tool for VFX in the games industry, it's that good."

    --
     Käy Vriend | Game Developer & Material Artist
    "I have never been able to prototype effects with iteration times this small before. The time savings are huge."

    --
     Jesper Bergman | VFX Artist at Sharkmob
  • "I first found Embergen when looking for pyro simulation plugins for an upcoming project. I happened to stumble upon Embergen and saw "Real-Time simulation" in the title of a video about it. I thought, "Nah, it's probably slow and limited". I decided to try out the Alpha, and I was sold. It was incredibly fast. Literally zero simulation time.

     Add more fuel? Instant. Move the emitter? Instant. Change gravity? Instant. I was blown away. Once I got access to the beta, I was even more blown away. Collisions, gradients, etc all working flawlessly and instantaneously. From a skeptic to a full believer who will now be using Embergen in any project moving forward, I can't talk highly enough of the team at JangaFX and this product."

    --
     Chris Lambeth | VFX Artist, Motion Designer, Animator
  • “Embergen is a generation ahead of all the tools we have used for smoke and fire simulation. To be able to run this in real-time eliminates a truly time-consuming hurdle in our workflow. The support team is also the best I've ever seen in this industry.”

    -- David Blaker | VFX Artist at ProductionCrate

FAQ

Can I buy a permanent license?

Yes! If you start an annual subscription you immediately get a permanent license and the subscription aspect of this pertains to maintenance. If you pay for 18 consecutive months via a monthly subscription you will also get a permanent license. 

If you cancel your subscription and your license is a permanent one, you can always contact us to buy a year of maintenance to update your license to the latest version of the software.

How are your licensing tiers (indie/studio/enterprise) calculated? Which license is for me or my studio?

In our EULA you can read about the specifics and legalese behind what you see simplified below. All tiers are referenced by USD, and if your studio uses a different currency, calculate the USD equivalent based on your revenue or project budget. (see why we use budgets to calculate this in the next FAQ question below).

Indie Licenses are for individuals or small studios that make less than $1 million dollars per year, or have a budget of less than $1 million dollars.

Studio licenses are for studios that have revenues or a project budget between $1 million and $100 million dollars.

Enterprise Licenses are for studios that have revenues or a project budget over $100 million dollars.

What about parent companies?
If your studio is owned by a billion dollar company for instance, but your studios revenue or budget is below $100 million, you do not have to pay for an enterprise license.

What are the system requirements for EmberGen?

Minimum system requirements:

  • Desktop or Laptop PC
  • Windows 10 or Linux
  • Quad-core Intel or AMD processor, 2.5 GHz or faster
  • NVIDIA GeForce GTX 1060 series video card or higher. AMD Cards are supported as well.
  • 8 GB RAM
  • Internet Connection (offline activation is possible)
  • MacOS is not supported at this time

 

The better your GPU is, the better our software will perform. Multi-GPU currently isn't supported.

Why are project budgets used to classify licensing tiers along with revenue?

If you're a new studio who just raised $20 million dollars for a project, you may not have revenue yet, but you have the budget of a major studio, and in this case you're in the studio licensing category. Budgets apply to what your studio is allowed to spend on a given projects development. For clarification, if your budget is less than your revenue, use your revenue as your purchasing guide, and if your budget is more than your revenue, use the budget as your purchasing guide. We often cannot validate revenue or budgets on new companies, so we have to believe that you make the ethical choice.

What happens when I cancel my subscription?

When you cancel your subscription, your license key will remain active for the remaining duration of your billing period. If you purchased on July 12th, 2020, and cancelled your subscription on August 1st, 2020, your license would still be active until August 12th, 2020. After this, you would no longer be charged. If you were granted a permanent license, you can always contact us to buy an additional year of maintenance if you need upgrades.

Can I share my license key with someone else?

Not if you have a node locked license. This is prohibited by our EULA. Your license key is locked to your specific machine hardware upon activation, but may be deactivated and moved to another machine if needed. If you need the ability to use our software across multiple PC's, look into a floating license (for studios) or purchase a license for each workstation.

Where can I find information on the floating license server?

We use WyDays turbo float for floating licenses. Please see this link for more information regarding installation & specs: https://wyday.com/limelm/help/turbofloat-server The licensing SERVER may be installed on Windows, Linux and MacOS server machines. (VectorayGen itself does not run on Linux or MacOS, don't be confused).

What is a floating license, and how does it work?

Floating licenses allow installation of the software on as many workstations as needed. Licenses are managed via a Floating License server which needs to run 24/7 to allow licenses to be "checked out" by a user. When a user wants to use the software, it checks to see if a "lease" is available, if it is the user will be able to use the software. If a lease is not available, that user will have to wait until someone else finishes using the software. 

The most common case is when you need a "pool" of licenses to be used across many computers. For example: a large studio that has hundreds of computers but only want 5 instances of EmberGen to run concurrently. In this case, this studio would purchase 5 floating licenses. 

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